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Space punks ps5 release date
Space punks ps5 release date













space punks ps5 release date
  1. #Space punks ps5 release date skin#
  2. #Space punks ps5 release date upgrade#

Telling IGN there's more handcrafted content than Bethesda has ever created in Starfield, Howard confirmed: He's also clear that despite the large-scale freedom to explore, Starfield still offers a clear 'golden path' to follow, for those only interested in the main story. It’s more quests, so it might be 20% more than our previous ones". Estimating you'll need 30-40 hours for the main story alone, he advised: "This one’s ending up a little bit longer and we may tune that some still. Speaking about Starfield's length, Howard explains it'll be 20% bigger than Bethesda's previous games, such as The Elder Scrolls V: Skyrim and Fallout 4. Thanks to an IGN interview with Todd Howard shortly after the showcase, we soon learned plenty more.

#Space punks ps5 release date upgrade#

These resources can then upgrade our character's gear and notably, that includes modifying weapons. The publisher's not sharing too much just yet, though we know we can conduct our own research with previously gathered materials.

space punks ps5 release date

Offering a choice of sub-machine guns, pistols and shotguns, this segment ends with a jetpack-assisted jump over a chasm, as the protagonist clears out the last remaining foes.įinally, in a separate blog post, Bethesda (opens in new tab) also elaborated on building outputs, which you can do on discovered planets. It's only a brief look, so we didn't learn a huge amount, but it revealed a few details about gunplay. Finding an abandoned research facility, we soon discover it's been taken over by a pirate group known as the Crimson Fleet, and it's down to us to clear this out. Notably, this demo also confirmed we can play Starfild in first-person and third-person during gameplay, showing off both during this demo.Īs part of this reveal, we got a look at examining local wildwilfe, mining resources, and crucially, combat. Unsurprisingly then, this change has been (mostly) well received so far.ĭuring this showcase, we went to the rocky moon of Kreet as part of an early mission, and Kreet's one of Starfield's many different explorable locations. For the unaware, a voiced protagonist was first attempted by Bethesda in Fallout 4, which faced widespread criticism. Revealing that Starfield uses a first-person perspective for dialogue, our character also won't be voiced, which may prove welcome news. Shortly after the presentation, Bethesda confirmed more on its Twitter account. It looks like we'll buy these from individual vendors across different locations. You can piece entire sections together, swapping out core components like cockpits, engines, and more, and it seems that there's no need to individually craft those parts. This presentation also gave us our first real look at ship customization too, which we know is modular. Unsurprisingly, this can't be mixed with the 'Introvert' trait, which does the opposite. Meanwhile, Traits can shape your personality, so if you choose the 'Extrovert' trait for example, you'll have more endurance when travelling with companions, and less when alone.

space punks ps5 release date

For example, if you pick 'Dueling', that'll award 10% extra melee damage, while 'Gastronomy' lets you create unique food and drinks, alongside researching further recipes.

#Space punks ps5 release date skin#

Changeable skin tone, head shapes, hair, hair color, eyes, and body details, Bethesda's giving us the usual options here, alongside 'Background' and 'Traits'.īackgrounds offer three starting skills each. Starting with customization, we'll be playing a fully customizable protagonist. During 2022's Xbox and Bethesda Showcase, we got our first in-depth look at Starfield's gameplay.















Space punks ps5 release date